Collision Detection Using the Separating Axis Theorem
June 11, 2016 9:12 PMhttp://gamedevelopment.tutsplus.com/tutorials/collision-detection-using-the-separating-axis-theorem-
http://gamedevelopment.tutsplus.com/tutorials/collision-detection-using-the-separating-axis-theorem-
http://gamedevelopment.tutsplus.com/categories/programming
http://nickgravelyn.com/archive/#tileengine
http://conkerjo.wordpress.com/2009/07/12/brains-xna-a-i-library-source-code/ BRAINSSRC
This is a quick update to the tutorial/engine started with Creation of a platform game with Flash -
http://www.riemers.net/eng/downloads.php samples source and book
http://answers.google.com/answers/threadview/id/531318.html Before I dive into the C# code I
Message: DLL 'D:\My Documents\Visual Studio 2005\Projects\SVS_Client\bin\Debug\SQLiteNET.dll' is att
http://www.google.com/search?hl=en&q=gravity+function+ball+bounce&aq=f&oq=&aq
How To: Pause a Game Demonstrates how to add pause functionality to a game. The Complete Sample