Joy To Key research
June 19, 2016 10:02 AMWindows Driver Kit (WDK)
http://msdn.microsoft.com/en-us/library/ff543301(VS.85).aspx
https://developer.microsoft.com/en-us/windows/hardware/download-kits-windows-hardware-development
Raw Input:
http://www.codeproject.com/Articles/185522/Using-the-Raw-Input-API-to-Process-Joystick-Input
http://www.toymaker.info/Games/html/raw_input.html
C# HID Library: https://www.nuget.org/packages/SharpLibHid/1.0.4
SLIM DX:
http://stackoverflow.com/questions/3929764/taking-input-from-a-joystick-with-c-sharp-net
DirectX SKD:
https://www.microsoft.com/en-us/download/details.aspx?id=6812
https://channel9.msdn.com/coding4fun/articles/Beginning-Game-Development-Part-IV-DirectInput
https://www.youtube.com/watch?v=2-Zmbtjb5zw
Direct Input:
http://stackoverflow.com/questions/3929764/taking-input-from-a-joystick-with-c-sharp-net
http://www.codeproject.com/Tips/850730/Obtaining-Input-Form-a-Joystick-with-Csharp-and-Di
XNA:
https://searchcode.com/codesearch/view/28515887/
Xinput:
http://www.codegur.press/29683921/c-controller-support-without-xna-or-directx
Unity:
https://www.google.com/?gws_rd=ssl#q=unity+framework+c%23
http://docs.unity3d.com/Manual/ConventionalGameInput.html
https://msdn.microsoft.com/en-us/library/dn223671(v=pandp.30).aspx
https://www.youtube.com/watch?v=384_g0f7K_I
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